๐Ÿ’ปDoes the machine you just bought do what the box said?

โœ“ Tested & verified Updated: How the test works

The specification is a promise. This is the hour in which it is still cheap to check.

One gear check a month

Monthly

One thing a month worth measuring before it fails properly โ€” a mic that reset itself, a stick that drifts, a switch sending two clicks. Two sentences and the test.

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Free to use โ€” Pro is for keeping it

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What should I test on a new computer, monitor or headset?

The Devicedial new machine test plan puts a target beside every reading and counts how many of them the machine actually met. Each row carries the figure you were promised, the figure you measured, and which direction counts as better โ€” more hertz is good, fewer milliseconds and fewer dead pixels are good. That last switch is what lets one sheet hold hertz, decibels, frames and counts at the same time without adding numbers that have nothing to do with each other.

The six rows it opens with are the checks that most often disagree with the box: refresh rate, polling rate, microphone level and background noise, dead pixels and camera frame rate. Five of those six pass in the example and one does not, which is roughly what a real machine does. Run it in the first week. A monitor that delivers 60 Hz is an argument you win in the return window and lose a month later.

What to measure on a new machine, and a target that is not made up

Every figure below comes from a test on this site, and every target comes from the specification you were sold or from the scale the test prints.

CheckWhere the number comes fromA target that holds up
Screen refresh (Hz)Refresh rate testThe rate printed on the box
Mouse polling (Hz)Polling rate testThe rate printed on the box
Dead or stuck pixelsDead pixel testZero, before you get attached to it
Mic peak while speaking (dBFS)Mic testโˆ’12 dBFS or louder
Mic background noise (dBFS)Mic testQuieter than โˆ’60 dBFS
Camera resolution and frame rateCamera testWhat the specification claims
Keys registering at onceKeyboard testerSix, or every key on a board sold as NKRO
Stick drift scoreStick drift testFive or lower on an untouched stick
Touch points at onceTouch screen testThe number the panel is sold with

Targets are one-sided on purpose, because that is what a count can check. Microphone level is the exception worth knowing: the band is โˆ’12 to โˆ’6 dBFS, so a reading far above the target is its own problem and the mic test says so.

The order worth running them in

Start with the screen, because it is the check that most often fails and the hardest to argue about later: the refresh rate test for the rate actually delivered, then the dead pixel test on a clean panel, then screen resolution to confirm the two numbers a display has.

Then the things you talk through. The mic test gives you both figures this plan wants, peak level and background noise, and the camera test reports the resolution and frame rate the webcam is really sending rather than the one on its label. For a keyboard and mouse, the keyboard tester counts how many keys register at once and the polling rate test puts a number on how often the mouse reports. A controller gets the stick drift test before you have played enough to blame yourself.

What to do with the sheet afterwards

Keep it. The readings in it are the baseline that makes every later measurement mean something, and the two planners either side of this one both start from it โ€” the warranty claim log when a figure drifts out of spec, and the gear test schedule so the next reading happens on a date rather than after something has already gone wrong.

Frequently asked questions

Which of these can I get through before the return window closes?

All of them, in about twenty minutes. Every check in the sheet is a browser test on this site that needs no download and no account: the longest is the dead pixel sweep, because it is worth doing on a clean panel with the lights off, and the shortest are the rate tests at three seconds each. The return window is the only period in which a disappointing measurement is somebody else’s problem, so the plan is built to fit inside it.

The box says 144 Hz and the browser says 60. Is the machine faulty?

Usually not, and it is worth settling before you start a return. The common causes are the cable or port negotiating a lower mode, the display setting still sitting at its default in the operating system, hardware acceleration being off in the browser, or a laptop dropping the panel to save power. The guide on a monitor stuck at 60 Hz walks through them in the order worth checking, and only when all four are ruled out is the panel the suspect.

Is there any point testing a machine that seems fine?

That is the best reason to do it. A reading only means something twice: the second one tells you whether anything moved, and without a first one there is nothing to compare against. A stick that scores three now and nineteen in a year has a documented history rather than a suspicion, and the same sheet becomes the baseline for the warranty claim log if it ever comes to that.

How the test works

Each row compares your reading with its target in the direction you choose and scores one when the target is met, zero when it is not. The direction switch multiplies the difference by plus or minus one, so a target can be a floor (hertz, frames a second, keys at once) or a ceiling (milliseconds, dead pixels, drift score, background noise) without changing the sheet. An exact match counts as met. The total is therefore a count of checks passed rather than a sum of the readings, which is deliberate: the rows are in hertz, decibels, frames and whole units at once, and adding those together would produce a figure with no meaning. The share below the total is that count divided by the number of rows. Targets are yours to set, because the only defensible target is the one you were sold or the one the test’s own scale defines.

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